Contaminated Power Station

 

This project is mid-way through.  The modeling on the ceiling crane controller’s chair is pretty much finished.  Also it has been unwrapped and a normal map and ambient occlusion map have been burned.  I have just started on the original textures, however.   I would like to try to create each texture from scratch in Photoshop with as little use of existing photographs as possible in order to improve my painting ability.  The tires were put in at a whim from a different project but I like them, they push the scene toward a cluttered debris strewn environment.  The lighting is still tentative, I may in fact be trying to create the entire scene in UDK, but I did finally get something of the blue radioactive glow coming from beneath the water that I was looking for.  All the background elements are still roughly modeled and textured but I will return them shortly now that the Chair is nearing completion and the control room and cab are starting to get fleshed out.

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