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Metal flakes suspended in cloudy tortoise

Green flocking

Azure worn denim layered with rubber

gold leaf under tortoise with semi-translucent green

Stained wood layers

Mottled pewter, metal in clear plastic, rubber

Metallic interior under blue/brown exterior

Semi-translucent brown and blue layers

Translucent matte plastic with refractive incandescence

Satin copper, black plastic, gold chrome, cloudy tort

Copper, striped leather and off-white under clear-coat

Gold sequins and smokey tort

Suspended colored sequins and glitter

Pearlescent coy skin pattern

Submerged horn and gold in transparent

Cloudy tortoise with pattern

Horn tortoise with etched gold wire

Textured fabric

Frosted plastic with gold leaf text

Interior metal foil with matte transparent exterior

Triple color tortoise

Marbled tortoise and semi-translucent arms

Translucent blush with gold

Three color tortoise pattern

Suspended foil strips in transparent plastic

Metallic pink flakes flashing between opacity and transparency set in purple transparent plastic

Bronze weave under clear-coat wayfarer

Ray-ban Aviators
Luxottica Glasses Try-on App
While working at Mirar one of our main contracts required painting 3D textures of high-end retail glasses on to High Poly models for the Glasses.com application. Here are some of the Mr. Checkers test renders, a series of 36 images with the head rotating from side to side, that were created to check our texture work against the actual product which we had in-hand to ensure material and detail fidelity. I painted the various maps in Mari using custom built dynamic templates of my own design, on 2048 pixel maps and high poly models, using a full compliment of material channels to accurately recreate the wide range of materials used in eyeglasses. Some were of simple shiny black plastic and chrome construction while others were truly bizarre and required some experimentation to pull of using our existing system.
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