Ai’s Adventure

Lead Artist, 3D Environment Art, Painted Texture Style, some Character Modeling.

While at Kalani Games we adapted the book “The Adventures of Ai” into a temple run style video game. I was the primary artist and created most of the background environment from scratch. This included four different environments, rice paddy terraces, forest, cave, karst mountains and a bonus flying level. I used a hand painted style inspired by the background paintings of Studio Ghibli.

Comments are closed.